![]() Provided that the shader compiled successfully,. ![]() Write you’r OSL code, and press Compile.Expend the Quick Shader section of the node’s properties,.To write a material shader (color closure) create a:.If compile errors will be found you’l be able to read the error messages in the V-Ray messages window:.You will now be able to set it’s custom parameters in its Parameters section: ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |